Driverless

At six seconds,
you are an unknown object,
a lamppost or a linden.
 
You are a problem to be solved.
 
At four-and-a-half seconds,
you are a vehicle,
a rickshaw, a go-kart, a horse-and-buggy.
 
You are a stream of interpretable data.
 
At three seconds,
you are a bicycle,
a ten-speed, a fat-tired cruiser.
 
You move according to well-researched algorithms.
 
At one-point-three seconds,
you are a person
walking across the street.
 
You are a cause for alarm.
 
At time zero,
you are a dent in the fender,
a stain on the road.
 
You are a dip in company stock.
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